Who comes back?
Day-1, day-7 and day-30 retention for every week of new players.
The local sidecar reads the admin log (.ADM) with no mod, or the optional ServerStats server mod's spool for frame time, world counts and moderation. The optional mod has never been compiled on a live DayZ server; treat it as a preview.
Start with the admin log for sessions and combat. Add the optional server-only mod for frame time, infected and vehicle counts, and dashboard moderation.
Free for one server. No card needed.
What the demo dashboard answers for this game.
Day-1, day-7 and day-30 retention for every week of new players.
PvP kills with weapon and distance, week by week.
Causes of death by week: players, zombies, the environment.
Base pieces built and destroyed per week (with adminLogBuildActions=1).
Players online through the week.
Uptime, restarts and an alert in Discord when it goes down.
Use admin-log mode with no mod, or add the optional server-only mod for frame time and world counts.
adminLogPlayerListadminLogBuildActions = 1)No install yet? Basic mode reads A2S on the steamQueryPort (27016 by default). Check any DayZ server with the DayZ server status checker.
Plugin-specific payment and gamemode integrations for DayZ are planned. The general dashboard and payments log work today.
DayZ's admin log already records how every player died. ServerStats turns it into a weekly picture: how many deaths are PvP, how many are infected, animals or the environment, which weapons and ranges the fights happen at, and how much gets built and torn down.
That split is the quickest read on what kind of server you actually run. A PvE server with a rising PvP share may have a griefing problem. A PvP server where most deaths are infected may have players who rarely meet.
The admin log has no timing data. The optional server mod reports frame time.
Works with
# Linux x64 sidecar (Windows build coming soon) # 1. serverstats-sidecar init dayz > serverstats-sidecar.yml # 2. In serverstats-sidecar.yml set: claim: "SS-XXXX-XXXX-XXXX" dayz: source: mod # add -serverMod=@ServerStats; or adm with -adminLog profile_dir: "/home/dayz/serverfiles/profiles" # 3. serverstats-sidecar run
No. Admin-log mode needs no mod: start the server with -adminLog. The optional mod loads with -serverMod=@ServerStats, so players do not download it.
Start the server with -adminLog. For base building add adminLogBuildActions = 1, and for the 5-minute player list adminLogPlayerList = 1, in serverDZ.cfg.
The admin log has no timing. The optional server mod reports frame time and FPS, but it still needs validation on a live DayZ server.
No. BattleMetrics is great for admin tools and server lists. ServerStats adds analytics: retention, deaths, PvP and revenue. Many owners use both.
There is no automatic wipe detection for this game. Add a server note on wipe day; notes are available to Ask ServerStats once it launches.
Free covers one server with 24 hours of history, forever, with no card. Operator is $9.99 a month for 10 servers and 90 days of history, which you need for week-on-week trends and D7 or D30 retention. Yearly billing gives two months free.
One ServerStats account covers every game you run.