What we ask the server
DayZ answers Steam's A2S query over UDP on its Steam query port, set by steamQueryPort in serverDZ.cfg (commonly 27016). Players join on the game port, 2302 by default.
Check whether a DayZ server answers the Steam query the launcher uses, with players, map and response time.
Checked from our server on the public internet. We don't store the addresses you check or any player names. Private and local addresses are refused.
DayZ answers Steam's A2S query over UDP on its Steam query port, set by steamQueryPort in serverDZ.cfg (commonly 27016). Players join on the game port, 2302 by default.
Online or not, players and maximum, the map (for example chernarusplus) and the round-trip time.
Type the game address; we try the usual query port. If you set a custom steamQueryPort, enter it in the port field.
steamQueryPort isn't set or isn't open. Open it for UDP in every firewall between the server and the internet.More on query ports and what a status check can and can't tell you in the basic mode guide, and everything ServerStats tracks on DayZ servers.
Whatever steamQueryPort is set to in serverDZ.cfg, commonly 27016. The game port (2302 by default) is separate.
Usually the Steam query port is closed or not set, or the server hasn't finished loading after a restart.
Yes. ServerStats basic mode queries it continuously, keeps the player history and alerts you when it stops answering. DayZ also has a full ServerStats agent for deeper data.
Basic mode runs this check continuously for one server, keeps the history and alerts you in Discord when it goes down.