Roadmap
What we're building now, next and later. Plans change as owners tell us what matters. Vote on what comes first in Discord (coming soon).
Run the FiveM resource in a licensed FXServer and the Roblox module in a published experience, then expand the plugin integrations owners request. Integrations we can't test live stay marked beta until owners confirm them.
The sidecar on Windows hosts, for SCUM, Conan Exiles and other Windows servers.
The Reforger mod's Workshop release, and the DayZ server mod for server FPS and moderation.
Activate the built-in AI assistant in production. Read-only MCP tools and the REST API are already available on Network.
Payments, shops, teams and punishments from Rust plugins (Economics, ServerRewards, GUIShop, Clans), CS2 admin and match plugins, and Minecraft minigames such as BedWars.
Investigate a safe path for older Spigot servers and BungeeCord proxies. Current Java support is Paper, Purpur and Folia 1.21.4+ and Velocity.
Publish the SDK through Wally after validation in a live published experience. The downloadable Studio model is available now.
Taking BeamMP, RAGE:MP and open.mp from beta to verified with real players, a full agent for Assetto Corsa and Arma Reforger (basic mode today), then The Isle: Evrima.
Country lookup for the games whose logs don't tie an IP address to a player yet, such as Valheim, V Rising and the Source games, still without ever storing IP addresses.
Turn existing player funnels into saved, shared analyses and add event cohorts. A/B experiments are already live.
The hosted status page already works at serverstats.cc/s/status. Next: your own domain, such as status.yourserver.com.
The rest of the site in Portuguese, Spanish and German.
Add the agent from your panel without touching files.
Bring your history with you when you switch. Plan completed sessions, first-join dates, unambiguous countries and join addresses can already be imported with the local helper.
A public badge with your 30-day peak and uptime, for your site and server lists.
How you compare with similar servers, once at least 20 in a group opt in.
Message and voice activity, and which invites bring players who stay.
Lag, outages and whale departures on your phone.
Test two prices on a package, and see the cost per retained player for every campaign.
How quickly your team answers reports, next to the staff activity table that ships today.
Deeper support for modded Terraria and other modded servers, as owners ask for them.
Updated 6 October 2026. Nothing here is a promise of a date. Shipped items move to the changelog.
Tell us what to build next
Start free, and vote on the roadmap in Discord once it opens.