ARK: SA analytics, from the server log.

A sidecar on the same machine reads the server's game log, read-only: join and leave sessions, tames, tamed-creature and survivor deaths, PvP kills, structures destroyed and tribe joins, per map. No RCON, no chat, no IP addresses, no moderation. Log-based beta.

A sidecar reads the log your ASA server already writes: sessions, tames, deaths and structures destroyed. It's a beta: the log formats are tested on sample lines, not yet on a live ASA server.

Log-based beta. Free for one server. No card needed.

Questions it answers for ARK: Survival Ascended servers

What the demo dashboard answers for this game.

How many wipe players stay?

Sessions and D1, D7 and D30 retention for every wipe.

Which maps in the cluster are busiest?

Players online per map (one sidecar per map server).

What gets tamed?

Tames by creature, and how many tamed creatures die and to whom.

Who is getting raided?

Structures destroyed by cause, and tribe joins over time.

When is the cluster busiest?

Players online through the week.

What ServerStats tracks on ARK: Survival Ascended servers

A sidecar on the same machine reads the game log ASA writes with -servergamelog. Beta: tested on sample log lines only. Linux x64 only today.

Taming and deaths

  • Creatures tamed, by creature
  • Tamed creatures killed, by creature and killer
  • Survivor deaths by cause, and PvP kills
  • Tribe members only: the tribe log doesn't cover other players

Bases

  • Structures destroyed, by cause
  • Tribe joins

Not reported

  • Wild creature kills, structures placed, breeding, transfers
  • Server FPS, ping, creature counts and country
  • No moderation actions

Plugin-specific payment and gamemode integrations for ARK: Survival Ascended are planned. The general dashboard and payments log work today.

The number that matters: creatures tamed

beta
Read from the tribe log; tested on sample lines, not a live server
Source
ServerGame.*.log
Needs
-servergamelog and tribe logs
Basic mode
Not possible: no public query
Live ASA run
Not yet

ASA writes tames, deaths and destroyed structures to its game log when the server starts with -servergamelog -servergamelogincludetribelogs. The sidecar follows that file, read-only, and counts each line by map.

Those lines come from tribes, so only tribe members' activity shows up. Wild creature kills, structures placed and breeding aren't in the log at all.

The line formats come from community log tools and ASE's server log. We have not run them against a live ASA server, so treat the numbers as a beta until a real server confirms them.

One sidecar, on the same machine.

Works with

  • ARK: Survival Ascended dedicated server
  • Game log (-servergamelog)
  • Linux x64 sidecar (no Windows build yet)
  • Runs next to your server and connects out only. No ports to open.
  • A one-time claim code, then the sidecar signs everything it sends with its own key. No reusable secret is stored on your server or ours.
  • Player IDs are keyed hashes in analytics. Player IP addresses are never sent to us.
serverstats-sidecar.yml
# ASA server flags: -servergamelog -servergamelogincludetribelogs
# 1. serverstats-sidecar init arksa > serverstats-sidecar.yml
# 2. In serverstats-sidecar.yml set:
claim: "SS-XXXX-XXXX-XXXX"
arksa:
  logs_dir: "/path/to/ShooterGame/Saved/Logs"
  map: "TheIsland_WP"
# 3. serverstats-sidecar check, then serverstats-sidecar run

ARK: Survival Ascended questions

Is ARK: Survival Ascended supported today?

As a beta, through the Linux sidecar reading the server log. It has been tested on sample log lines, not yet on a live ASA server.

What does it report?

Players online and sessions, creatures tamed, tamed creatures killed, survivor deaths, PvP kills, structures destroyed and tribe joins, each per map.

What does it not see?

Wild creature kills, deaths of players not in a tribe, structures placed, breeding, transfers, ping, server FPS and country. A plugin for AsaApi would be needed, and it isn't built.

Why no basic mode?

ASA servers are listed through Epic Online Services only. There's no public query port for ServerStats to read.

Does it run on Windows?

Not yet. The sidecar is Linux x64 only and there's no published Windows build. ASA's dedicated server is a Windows program, and many owners run it on Linux under Proton or Wine; the sidecar only needs to read the log folder. We haven't tested that setup.

Can I use ServerStats for my other servers now?

Yes. Free covers one server of any supported game, forever, with no card.

Related games

One ServerStats account covers every game you run.

Start with one ARK: Survival Ascended server, free

Run the sidecar and see your first numbers today.